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brand new me

craiganater
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brand new me

Post by craiganater »

helooo, I'm craiganater, ive been looking around for ages, main blogs aswell, i used to do perlers when i was very little at day care but its only now that im going to by some for myself to ful fill my nerdy goodness. I'm one of the annoying ones that asks to many questions to, sorry
I'm definitely going to post my first things when i make them, but im only buying a 3000 bucket of bold colours to practise with, like it has red, blue, yellow, green, purple, black, white and pink in it, do you think that will be alright just to start with? eventually ill buy a 15000 tub of all colours to play with, i hope to be as good as all you people here:D

I was wondering aswell with sprites, i found the sprite-recourse website but how do you people like use them? do you use a program to enlarge them and put a grid to find how many beads you use?

theBoz
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Re: brand new me

Post by theBoz »

We here at sprite stitch use two "magical" programs for perler projects
:wiz PAINT! :wiz
and
:wiz THE GUESS AND CHECK METHOD! :wiz

just copy paste the pic. into paint, view, zoom, custom size(400 or more), view, zoom, grid

for colors, just as the name suggests, just guess, kinda eyeball it for the corect color

GOOD LUCK!! (your gonna need it)

craiganater
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Re: brand new me

Post by craiganater »

awesome, my two favourite programs, cant be to hard anyway, even can print it out, put it under the board and have a guide for it, if i could do it when i was 10, i should be able to do it now that im 18.

Just a heads up for the future, it would be wiese to buy extra white and black beads do you think? for outlines and stuff

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riotpatch
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Re: brand new me

Post by riotpatch »

You definitely want to go all out with black beads and white to a lesser extent.
They're not something you want to run out of..

Cherv
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Re: brand new me

Post by Cherv »

When I'm making a piece, I often import a sprite into http://www.edsalisbury.net/projects/perlerpal/index.php and it tells you how many of each colour you need. However, for more complicated patterns it sometimes gets it wrong, so I use the perler palette found on that page, and edit the sprite colours in paint.

craiganater
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Re: brand new me

Post by craiganater »

What do you use to resize it? because paint makes them to blurry and if i use them the size they are, the finished perler is giiiiant and i wont have enough to make even one thing.
Its gonna be hard for me to find some sprites with the right colours for me to even make them, uh oh

Cherv
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Re: brand new me

Post by Cherv »

You can't really resize sprites because they lose detail and go blocky and weird. If you're using a limited palette, and you want them to be small sized, try going on spriters resource and looking for NES or Gameboy Color sprites or something.

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riotpatch
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Re: brand new me

Post by riotpatch »

craiganater wrote:What do you use to resize it? because paint makes them to blurry and if i use them the size they are, the finished perler is giiiiant and i wont have enough to make even one thing.
Its gonna be hard for me to find some sprites with the right colours for me to even make them, uh oh
When you run a normal size sprite through PerlerPal, you won't get this effect.
By resizing, do you mean enlarging the sprite to see its pixels?
If this is the case, use zoom in Paint up to 400 or 800% and don't resize it.
From there, select view -> grid and you should be good to go.
I've tried using PerlerPal but find just using Paint works best.
It's good if you need to know how many beads you need, I guess.

craiganater
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Re: brand new me

Post by craiganater »

dammit, my beads still haven't arrived yet.
Is one of the hardest things about perlers finding an image that's the right size?

ShampooTeacher
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Re: brand new me

Post by ShampooTeacher »

craiganater wrote:dammit, my beads still haven't arrived yet.
Is one of the hardest things about perlers finding an image that's the right size?
The sprites that you grab from spriters-resource will be pixel-perfect rips from a game, so the size is the size. The only thing you'll want to change is the amount of zoom so you can clearly see the pixels. Most of them will probably be only a pegboard large, but if you do a boss or an entire screenshot *gasp* it'll use more boards. If the sprite doesn't have any type of excess space, just use the dimensions, divide by 29 (if you're using perler boards) and that will tell you how many boards long and wide it will be. Hope that makes sense...

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