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Original Zelda Overworld

video game related pattern requests...
amanda_s
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Original Zelda Overworld

Post by amanda_s »

Is there a pattern already for the original Zelda overworld? I'm not very proficient at reducing the files and making clean edges and not fuzzy and whatnot, and I cannot get this thing to a reasonable size. I'd be ok with it still be large; like, I don't know, 5 feet or something long.
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ZeldaOverworldMapQ12.png

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CitrusOda
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Re: Original Zelda Overworld

Post by CitrusOda »

Whoa! That has a ton of pixels, it looks like quite the challenge.
I dont think i've seen a pattern of it before, sorry.
"If we see the moon as they do, then why can we not see the Earth as they do? Hm..." ~ Meowth

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blackberrybear
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Re: Original Zelda Overworld

Post by blackberrybear »

I can chart the pic the pic but it will be quite large.

amanda_s
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Re: Original Zelda Overworld

Post by amanda_s »

I'm ok with it being large; as long as it's not like 10 feet LOL

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blackberrybear
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Re: Original Zelda Overworld

Post by blackberrybear »

Umm, well... the map is already pixelated which means it's not going to reduce itself any further without turning into unrecognizable blobs. The stitch count is 4,096x1,408 which on 28ct fabric it will measure out to about 12ft long (assuming my math is right, feel free to check). You might want to just pick a favorite part and just do that much.

I have the map separated into parts and am making sure the symbols match. I'll post when finished.

amanda_s
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Re: Original Zelda Overworld

Post by amanda_s »

Yeah, that's what I was having trouble with. I didn't know if there was already a pattern for the overworld; or if someone more google savvy than I could find a better pic.

thanks guys.

Hrontajkpa
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Re: Original Zelda Overworld

Post by Hrontajkpa »

I think one way to think about it is with the unit of a "screen" (as in a tv screen). One screen is pretty big in itself (e.g. Zelda title screen), but this map is made up of 128 screens! If you wanted to do a reasonable sized map, it would have to be dramatically simplified... Something like this: http://linkshideaway.com/images/z1/z1overworld.gif The only problem is that you won't really be able to add the enemies to the map at all (which in my mind is an important part of the map). If you find some way to go forward with this, Good luck! If not, sorry, :sorry: it's a nice idea.. If only a bit too ambitious :grin:

amanda_s
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Re: Original Zelda Overworld

Post by amanda_s »

I suppose so. Sigh. My wants are always bigger than reality! :D Thanks

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blackberrybear
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Re: Original Zelda Overworld

Post by blackberrybear »

Okay, so if anyone wants to tackle this monster, here is the first row of patterns. They will run left to right and top to bottom starting at the top left corner. I don't have pdf's 'cause my converter is being a pain.
map 1-1.sth
(159.71 KiB) Downloaded 190 times
map 1-2.sth
(183.26 KiB) Downloaded 182 times
map 1-3.sth
(151.19 KiB) Downloaded 187 times
map 1-4.sth
(174.62 KiB) Downloaded 182 times
map 1-5.sth
(156 KiB) Downloaded 181 times

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blackberrybear
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Re: Original Zelda Overworld

Post by blackberrybear »

map 1-6.sth
(167.99 KiB) Downloaded 182 times
map 1-7.sth
(176.44 KiB) Downloaded 182 times
map 1-8.sth
(152.56 KiB) Downloaded 185 times
map 1-9.sth
(41.87 KiB) Downloaded 177 times

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